build.gradle 10.4 KB
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def taskRequests = getGradle().getStartParameter().getTaskRequests().toString().toLowerCase()
def isPlay = !taskRequests.contains("foss")

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apply plugin: "com.android.application"
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apply plugin: 'kotlin-android'
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if (isPlay) {
    apply plugin: 'com.google.firebase.crashlytics'
    apply plugin: 'com.bugsnag.android.gradle'
}
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import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
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 *   // the entry file for bundle generation. If none specified and
 *   // "index.android.js" exists, it will be used. Otherwise "index.js" is
 *   // default. Can be overridden with ENTRY_FILE environment variable.
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 *   entryFile: "index.android.js",
 *
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 *   // https://facebook.github.io/react-native/docs/performance#enable-the-ram-format
 *   bundleCommand: "ram-bundle",
 *
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 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

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project.ext.react = [
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    bundleAssetName: "app.bundle",
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    iconFontNames: [ 'custom.ttf' ],
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    enableHermes: true,  // clean and rebuild if changing
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]

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apply from: "../../node_modules/react-native/react.gradle"
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apply from: '../../node_modules/react-native-unimodules/gradle.groovy'
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/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
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def enableSeparateBuildPerCPUArchitecture = false
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/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
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def enableProguardInReleaseBuilds = false
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/**
 * The preferred build flavor of JavaScriptCore.
 *
 * For example, to use the international variant, you can use:
 * `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
 *
 * The international variant includes ICU i18n library and necessary data
 * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
 * give correct results when using with locales other than en-US.  Note that
 * this variant is about 6MiB larger per architecture than default.
 */
def jscFlavor = 'org.webkit:android-jsc:+'
/**
 * Whether to enable the Hermes VM.
 *
 * This should be set on project.ext.react and mirrored here.  If it is not set
 * on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
 * and the benefits of using Hermes will therefore be sharply reduced.
 */
def enableHermes = project.ext.react.get("enableHermes", false);

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android {
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    compileSdkVersion rootProject.ext.compileSdkVersion

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    compileOptions {
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        sourceCompatibility JavaVersion.VERSION_1_8
        targetCompatibility JavaVersion.VERSION_1_8
    }
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    defaultConfig {
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        applicationId "chat.rocket.reactnative"
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        minSdkVersion rootProject.ext.minSdkVersion
        targetSdkVersion rootProject.ext.targetSdkVersion
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        versionCode VERSIONCODE as Integer
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        versionName "4.11.0"
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        vectorDrawables.useSupportLibrary = true
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        if (isPlay) {
            manifestPlaceholders = [BugsnagAPIKey: BugsnagAPIKey as String]
        }
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        missingDimensionStrategy "RNNotifications.reactNativeVersion", "reactNative60" // See note below!
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    }
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    signingConfigs {
        release {
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            if (project.hasProperty('KEYSTORE')) {
                storeFile file(KEYSTORE)
                storePassword KEYSTORE_PASSWORD
                keyAlias KEY_ALIAS
                keyPassword KEY_PASSWORD
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            }
        }
    }
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    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
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            include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
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        }
    }
    buildTypes {
        release {
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            minifyEnabled enableProguardInReleaseBuilds
            setProguardFiles([getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'])
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            signingConfig signingConfigs.release
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            if (isPlay) {
                firebaseCrashlytics {
                    nativeSymbolUploadEnabled true
                }
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            }
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        }
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    }
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    // packagingOptions {
    //     pickFirst '**/armeabi-v7a/libc++_shared.so'
    //     pickFirst '**/x86/libc++_shared.so'
    //     pickFirst '**/arm64-v8a/libc++_shared.so'
    //     pickFirst '**/x86_64/libc++_shared.so'
    // }
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    // applicationVariants are e.g. debug, release
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    flavorDimensions "type"
    productFlavors {
        foss {
            dimension = "type"
            buildConfigField "boolean", "FDROID_BUILD", "true"
        }
        play {
            dimension = "type"
            buildConfigField "boolean", "FDROID_BUILD", "false"
        }
    }

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    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
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            // https://developer.android.com/studio/build/configure-apk-splits.html
            def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
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            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
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    bundle {
        language {
            enableSplit = false
        }
        density {
            enableSplit = true
        }
        abi {
            enableSplit = true
        }
    }
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}

dependencies {
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    addUnimodulesDependencies()
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    implementation project(':watermelondb')
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    implementation project(':reactnativenotifications')
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    implementation project(":reactnativekeyboardinput")
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    implementation project(':@react-native-community_viewpager')
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    implementation fileTree(dir: "libs", include: ["*.jar"])
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    //noinspection GradleDynamicVersion
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    implementation "com.facebook.react:react-native:+"  // From node_modules
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    playImplementation "com.google.firebase:firebase-messaging:18.0.0"
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    implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
    debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
      exclude group:'com.facebook.fbjni'
    }
    debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
        exclude group:'com.facebook.flipper'
    }
    debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
        exclude group:'com.facebook.flipper'
    }
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    if (enableHermes) {
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      def hermesPath = "../../node_modules/hermes-engine/android/";
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      debugImplementation files(hermesPath + "hermes-debug.aar")
      releaseImplementation files(hermesPath + "hermes-release.aar")
    } else {
      implementation jscFlavor
    }
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    implementation "com.google.code.gson:gson:2.8.5"
    implementation "com.github.bumptech.glide:glide:4.9.0"
    annotationProcessor "com.github.bumptech.glide:compiler:4.9.0"
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    implementation "com.tencent:mmkv-static:1.2.1"
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}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}
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apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
if (isPlay) {
    apply plugin: 'com.google.gms.google-services'
}